Prejury II

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After the second prejury I’ve focused on this idea of being “in-between” and the void leaking into the structures. Now, I’m developing a different design based on these principles. My program is decided to be the clay, ceramics and glass factory and many of my design strategies remain the same. The idea I’m trying to question more is this idea of “the street” on top of the leaking void. How the street is a live structure, and is in a constant feedback with the life it makes way for and the life that makes way for the street to come into its existence. The design of a conceptual and actually physical street in-between the designed structures is the challenge I’ll be working with. The most recent design and its representations will be shared here soon enough!

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